With the first funding goal we will pay our dedicated developers and cover the accumulated expenses.
With the second funding goal we will be able to open up a small studio.
Apprentice Arriving is an extensive Singleplayer and Multiplayer fantasy game that is developed with Unreal Engine. It has many challenges and playable side scenes such as taverns, cities and villages where you can talk with other players and beat the game together with your comrades and friends in Co-op mode.
Your time has come. As the „Apprentice“ you dive into the role of a sorcerers disciple, granted with incredible strength. You are the son of the beautiful queen of Aclendi, whose ancestry is indistinct. She sends you out to „Dormum“ the home of the wizards. There you will be subjected to trials which will train you to become a magician that will awake your slumbering powers. With your new abilities you will be able to oppose the evil forces. But be warned, this is not the end of your journey. A long adventure awaits you with a mysterious and profound story where many things are not as they seem to be. In a world where darkness seeks to overwhelm, you may not prevail with incredible powers only. Are you ready for a journey beyond your imagination? Then be the next Apprentice!
What will be in the game:
- Online Multiplayer
- Many various Open-Maps (no Open-World)
- PVP Arena Mode (Player vs Player)
- A gripping story
- Co-op Mode
- Split-Screen Mode
- Wonderful and varied soundtrack
- Epic battles with a multitude of various weapons and armor sets
- Usage of magic, several fighting stances and skills
- Character costumization
- Dye costumes as you like
- Challenging Boss Fights
- Minigames and many exciting sidequests
- Breathtaking environments that can be beauteous or sinister
- Management of various skilltrees
- Macro Management to create your chosen class
- Brew of potions and modify of weapons
What you will not see:
- Pay to Win
- Auction house with real currency
Our target group are fans of fantasy roleplay games that are willing to donate for a creation of a complete new title.
We would be very happy if people welcome that a team which doesn't have a backup of billions of dollars, accomplishes to get a new AAA fantasy game on the market.
We create jobs that are fun
The working conditions in the game industry are often unbearable, we don't support that. We want to keep our familial, inspirational atmosphere and offer jobs where it's also fun to work. Our team values to treat people in a way that their creativity and motivation is boosted.
We have the enthusiasm and the experience
Jewel Seeker Entertainment consists of a larger team of game industry professionals. We have the will and the experience to get this game on the market. We present you a game that inspires you, touches your heart, challenges your skills and offers you fun for a long time. There are many fantasy enthusiasts out there that are waiting for something new and they are very unhappy with many titles that had been released by AAA studios in the last couple of years and also with the announced games. In a time where graphics seem to be the main focus of most AAA studios, other aspects get too much in the background. In Apprentice Arriving we will work on every single thing. Quality, attention to detail, and fun are our main focus and the high graphics will complement the game. We are only happy when the overall picture is absolutely amazing. With our Multiplayer, PVP Arena Mode, Co-op and Split-Screen system we want to offer you something unmatched.
We will pay our dedicated developers and cover the accumulated expenses. Also we can open up a small game studio.
Apprentice Arriving is developed by the family establishment Jewel Seeker Entertainment. Together they formed a team of top developers of the game industry that previously worked on titles like Horizon Zero Dawn, God of War 5, Grand Theft Auto 5 and other top-notch games.
Raphael Hölzle - CEO / Art Director
Wanja Hölzle - Financial Manager / Game Designer
Jan Hölzle - Technical Director / Lead Programmer
Janet Hölzle - Creative Consultant
Volker Havlik - Senior Consultant / Lead Sound Designer
Anthony Cooper - Lead Level Designer
Elijah Brose - Lead Environment Artist
Filipe Tessaro - Programmer
Maximilian von Wiltberg - Game Designer
David Ephraim Fock - Game Designer
Andrea Bellucci - Audio Director
Trevor Winchenbaugh - Sound Designer
Phan Thanh - Flutist / Composer
Bryan Davis - Composer
John Weverka - Lead 3D Artist
Vojta Nevrela - 3D Artist
Kaushik Saha - 3D Artist
Alex Tikkoiev - 3D Artist
Cedrik Gervais - 3D Artist
Dhaval Soni - Animator
Lindsey Peterson - Lead Writer
Redewaan Duckett - Writer
Antonino Lupo - Writer
Haley MacCarthy - Voice Actor
Chris Luhrs - Voice Actor